Chaotic co-op extraction · 1–6 players

Save the Dreamer before the dream collapses.

Something is draining people in their sleep. You and five friends have a vacuum gun. Suck up the dream, fire it back, feed the portal to buy time, and wake the Dreamer before the dream burns to the ground.

  1. 1

    Suck up anything

    Chairs, teapots, wardrobes, a friend, the Dreamer himself. If it fits in the barrel, it's ammo now.

  2. 2

    Junk is time

    The dream runs on one shared timer. Every object you fire into the portal adds seconds — for everyone.

  3. 3

    Wake the Dreamer

    Break the seal, find the Dreamer, drag or shoot him to the portal. Do it before the fire eats the map — and you.

See it in motion

A disaster. With friends.

Not horror — a cartoon catastrophe. Ragdolls, flying furniture, someone in a top hat and moustache getting shot out of a pneumatic tube. The jokes aren't scripted; they come from physics and whatever your friends yell into the mic.

Wishlist on Steam

Why you'll be yelling

Built for six people talking at once

Gameplay: the vacuum gun swallows objects and fires them back at monsters
The gun

One gun. It does everything.

Hold to swallow whatever you're pointing at. Tap to fire it back. A teapot is a pistol round; a wardrobe is a cannonball that knocks a monster flat. Ten slots in the barrel — three wardrobes or ten cups, your call — and what went in last comes out first.

The same gun drains evil energy, drags a friend's body, doubles as a jetpack in zero-g and, with an empty barrel, blows everyone around you across the room.

Gameplay: junk is fired into the portal to buy time while fire eats the dream
The clock

Junk isn't money. It's time.

Other games trade loot for a quota. Here every object fired into the portal adds seconds to one timer the whole squad shares. Shoot a wardrobe at a toad and you didn't spend a bullet — you spent thirty seconds of everyone's life.

When the timer hits zero the dream doesn't end. It burns: a wall of fire sweeps the map towards the portal. Feed the portal fast enough and the fire retreats and the rooms come back. Panic is optional. Recommended, but optional.

Gameplay: the squad fights together in zero gravity and drags a friend back to life
The squad

Death is final. Friends are a loophole.

No respawns. Die and you're a ghost: you can watch, you can talk to the other dead, and the living can't hear a word. Unless your friends drag your body into the pneumatic tube behind the portal and pay 30 seconds of shared time to fire you back out alive.

Enemies hear your microphone. Closed doors muffle it. Choose your words.

Two players in the Locker wearing a pig snout and a mouse costume
The Locker

No two dreams alike. No two idiots alike either.

It's someone else's dream, so nothing has to make sense: a casino next to a cave, a cinema next to a castle, a five-storey atrium over lava, a room where gravity gave up. Every dive is generated fresh and each rescue takes you one dream deeper — more rooms, more monsters, more people to save, less time.

Coins earned between runs go into the Locker: hundreds of hats, moustaches, onesies and pig snouts. Nothing makes you faster. Everything makes you funnier to watch die.

Is this for you?

You'll love Somnius if…

  • You want a co-op game that's easy to explain — and impossible to execute cleanly.
  • You'd rather improvise with physics than memorize builds, roles and a perfect meta.
  • You want failure to become the story your group retells — not an evening of wasted progress.
  • You believe the best comedy isn't scripted. It happens when six people share one terrible plan.
The Dreamer — a glowing cyan figure giving a thumbs up

Wishlist now

A wishlist costs you nothing. It's everything to us.

Somnius is made by a tiny team — the one behind Stone Simulator. Every wishlist tells Steam to show the game to more players on launch day, and gets you a ping the second it's out.

Quick answers

FAQ

When does Somnius release?

SOMNIUS releases on September 22, 2026. Wishlist on Steam and you'll be notified the moment it goes live.

How many players?

From 1 to 6 players. Play solo, or in online co-op with proximity voice chat — host a lobby for your friends or join theirs.

Which platforms?

PC via Steam at launch, with keyboard and mouse or any gamepad — Xbox, DualShock and DualSense are supported. Other platforms are not announced yet.

What is an "extraction" game?

You dive into a level, grab what you can and have to get back out alive. Somnius twists it twice: what you grab is also your ammo, and it buys time instead of money — the level is burning down on a timer the whole squad shares.

How long is a run?

From a few minutes to about a quarter of an hour, depending on how well you feed the portal. Each rescue takes you one dream deeper, and deeper dreams give you less time.

Can I stream it or make videos?

Please do. Grab logos, capsules and screenshots from the official press kit; no permission needed.

We're STFGames.

A small independent studio making games with a strange sense of humour. Our first title, Stone Simulator – Just Be a Rock, sits at Overwhelmingly Positive on Steam. Somnius is what happens when the same team gets loud and brings five friends.

SOMNIUS

Grab five friends and a vacuum gun. Wishlist now and we'll wake you up on launch day.

Wishlist on Steam